The Ocarina of Time remake feels remarkably modern — and surprisingly terrifying

New tech and gameplay improvements make it easier to get into Nintendo’s defining title.

New tech and gameplay improvements make it easier to get into Nintendo’s defining title.

by

Cameron Faulkner

Oct 14, 2026, 1:00 PM UTC

Cameron Faulkner

is an editor covering deals and gaming hardware. He joined in 2018, and after a two-year stint at Polygon, he rejoined

The Verge

in May 2025.

With its upcoming remake for the Switch 2, Nintendo might have nailed the best thing aboutThe Legend of Zelda: Ocarina of Time: its timelessness. The 1998 3D action adventure game for the Nintendo 64 that pioneered so much — 3D graphics, movement, exploration, openness — has been reengineered with changes that make it feel more modern, and surprisingly terrifying at times. Based on my early hands-on time with the game, it’s shaping up to be the best-looking, best-playing version of the game that addresses the most frustrating aspects of playing the original.

More than just sanding off its roughest edges, Nintendo also fittedOcarina of Timewith modern trappings to make it more welcoming to those who were introduced to Zelda through more modern releases, likeBreath of the Wild. The remake has a new progression marker, called Threads of Time, that’s viewable when you pause. It also has Zelda Notes integration within the Nintendo Switch app to let you view game maps and other info on your phone. Oh, it also has a dedicated jump button.

I spent around 90 minutes during a recent preview event in New York City playing through some chunks of the game, including when you first take control of Child Link, and later on after you yank the Master Sword in the Temple of Time to become Adult Link. Its story still makes it a standoutZeldatitle, and the improvements make it even easier to get immersed in.

In some ways, the remake feels similar to modernZeldagames. Link is snappy to control, and lock-on combat is engaging. Swapping between items and weapons no longer requires hopping into the pause menu, as it did in the original. Holding a shoulder button halts the action, and you can navigate with an analog stick to find what you want in near-realtime. However, it’s an adventure on a much smaller scale; the complexity of your quests, and the tools at your disposal for combat and getting around are simpler, but no less fun.

All of the sections I played were truncated, though I left feeling confident that Nintendo nailed this remake. My favorite section was the Forest Temple, which really shows off the more realistic art style. It can finally portray the game’s horror themes in ways that weren’t possible 28 years ago. For example, Link traverses rooms in the dungeon that have red stained glass windows, and as he passes through beams of light, he is cast in the color of blood. It really looks and feels like he’s on an adventure to stave off cataclysm, and the visual evolution frequently made me stop playing for a second while I took in the changes. Also, being able to use the right stick to control the camera lets you create cinematic moments on-the-fly, which is great if, like me, you like taking a lot of screenshots.

Ocarina of Timeis one of Nintendo’s most influential games, and playing it is a rite of passage for any Zelda fan, but it can be tough to go back to the original. As accessible as it is considering it was one of Nintendo’s earliest fully-3D titles, the remake makes it so much easier to get into. And it’s launching at a time when the Zelda franchise is bigger than ever.Breath of the WildandTears of the Kingdomwere big sellers, and they continue to attract new players years after launch, while fans will be able to dig into the live-action moviein April 2027. Even sooner, though, Switch 2 owners will get to feast on the best way to play through a defining Zeldaclassic.

The Legend of Zelda: Ocarina of Timelaunches for the Nintendo Switch 2 on Thursday, November 5th.

Follow topics and authors

from this story to see more like this in your personalized homepage feed and to receive email updates.

  • Cameron Faulkner

Most Popular

Most Popular

  1. I tried out Apple’s HomeView smart display
  2. Everything Apple launched at its ‘Welcome Home’ event
  3. Apple launches HomeView, its first smart display for the home
  4. Google finally releases Gemini 4 Argon
  5. All the news from Apple’s ‘Welcome Home’ event
Advertiser Content From

This is the title for the native ad

More inGaming

Xbox is officially embracing the chaos of AI-powered game portsEpic shifts to ‘AI-accelerated development’ for upcoming Disney gameDLSS 5 gets toned down for its Hogwarts Legacy debut next monthMechanism’s first Switch 2 case is as awesome as I hoped it would beNo Man’s Sky is coming to the iPhone and iPadHorror is big businessXbox is officially embracing the chaos of AI-powered game ports

Tom Warren

Oct 13

Epic shifts to ‘AI-accelerated development’ for upcoming Disney game

Stevie Bonifield

Oct 13

DLSS 5 gets toned down for its Hogwarts Legacy debut next month

Tom Warren

Oct 13

Mechanism’s first Switch 2 case is as awesome as I hoped it would be

Cameron Faulkner

Oct 12

No Man’s Sky is coming to the iPhone and iPad

Andrew Webster

Oct 12

Horror is big business

Andrew Webster

Oct 11

Advertiser Content From

This is the title for the native ad

Top Stories

Two hours ago

The Tesla Roadster could have stayed vaporware

Oct 13

I tried out Apple’s HomeView smart display

49 minutes ago

The Alexa Tablet 12 Pro is almost the Android tablet we needed

Two hours ago

Fairphone’s latest repairable earbuds are smaller, lighter, and longer-lasting